Doloc Town Items Reference
Crafting outputs, scavenged materials, and tool tiers for every stage of your vertical farm.
Every platform you bolt onto Doloc Town’s skyline consumes something from the wasteland: wood from broken overpasses, copper from cave nodes, scrap from hostile drones, and rare relics from Old City Ruins. The items hub groups those resources into three practical references—crafting, materials, and tool upgrades—so you spend less time tabbing through menus and more time executing your daily checklist.
Doloc Town tracks more than forty resource types shaped by the apocalypse. Items feed the Tech Tree, gene system, drone modules, faction repairs, bulletin orders, and the 1.0 automation loop. Nothing is purely collectible; even junk has a recipe somewhere in crafting.
Crafting — from scrap to systems
The crafting guide covers workbench tiers, machine doubling upgrades, bulk loops for planks and ingots, and how processed goods tie into cooking, drones, and farm stations. Crafting is the bridge between raw materials and playable power spikes. If your Tech Tree unlock feels stuck, the bottleneck is usually a machine level, not the blueprint itself.
Key crafting themes in 1.0:
- Processed basics — Planks, metal sheets, wires, and batteries appear in almost every mid-game quest.
- Station crafting — Gene lab consumables, drone parts, and automation hubs batch-craft from shared inputs.
- Cooking overlap — Many stamina items require farm goods plus crafted preservatives; see farming cooking and stamina foods.
Materials — where to farm what
The materials guide lists biome sources, ruin drops, seasonal availability, and which faction requests consume each stack. Use it before you sell “extra” stone or fiber—you may need hundreds for bus stations and outpost repairs from the map guides.
Material tiers players track most:
| Tier | Examples | Typical source |
|---|---|---|
| Common | Wood, stone, fiber | Doloc Valley, early forests |
| Ore | Copper, iron ingots | Caves, drone combat zones |
| Apocalypse scrap | Old engine cores, rubber, batteries | Ruins, dismantled robots |
| Farm goods | Hops, grapes, mushrooms, peppers | Your platforms + greenhouse |
| Rare | Relic parts, gene samples | Old City, bulletin spikes |
Tool upgrades — stamina and speed
The tool upgrades guide walks pickaxe, axe, hoe, watering can, and harvest tool tiers. Tools matter even when your combat drone handles fights—nodes and timber still need manual strikes while battery recharges. Upgrade paths should align with priority unlocks so you are not chopping tier-3 wood with a tier-1 axe.
How items connect to other systems
Genes — Fertilizers, samples, and backup seeds live in storage next to crafted gene lab kits. Plan combos on gene notes before consuming rare drops.
Drones — Modules demand ingots, wires, and gel drops documented under materials. Cross-check drone module tiers before crafting duplicates.
Automation — 1.0 drone stations need power components and crafted hubs; see automation guide after you stock batteries and solar cells.
Story — Mainline chapters and faction arcs gate item sinks (cable cars, treaty ports, bus stops). Keep a reserve crate near your storage as recommended in Getting Started.
Inventory tips
- Central storage near elevators — Vertical farms punish running to ground level.
- Sort crates by purpose — Raw ore, processed craft, quest hold, gene backup.
- Process before selling — Doubled crafting yield beats vendor raw prices.
- Check bulletin board — Today’s order may triple the value of a “common” fruit.
- Drone cargo slot — Store spare module parts on the drone when exploring; frees backpack for loot.
Related pages
- Guides hub — progression and walkthrough order
- Farming hub — crops, weather, cooking, genes, automation
- Tier lists hub — what to craft first for optimal builds
- Tools hub — checklists and buff tables
- Updates hub — 1.0 item and recipe changes
Items are the quiet language of Doloc Town’s economy. Learn it once, and every season becomes a shopping list you already wrote.
Frequently Asked Questions
Quick answers to the most common questions.
How many item types exist in Doloc Town?
The game features more than forty gatherable resource types plus crafted goods, crops, fish, and processed materials. The materials guide tracks the most quest-relevant stacks.
Should I sell raw ore or craft first?
After you unlock crafting yield doublers on the Tech Tree, processing ore into ingots and sheets usually beats selling raw stacks to vendors.
Where do I store bulk materials on a vertical farm?
Place storage boxes near elevator landings or indoor mini hubs once automation unlocks. Running to ground level wastes stamina every trip.
Which items are needed for Old City Ruins?
Combat prep favors crafted drone modules, stamina meals, and upgraded tools. Rare relic drops from the ruins feed late Tech Tree nodes—see the materials guide.
Do Workshop mods add new items?
Many mods introduce crops, gear, or recipes. This hub describes vanilla 1.0 items; modded saves may need separate tracking.